Qork
Think fast, react faster! When the dice total seven or show doubles, you must pull your string before the Cupper slams the cup. Be careful—hesitate too long or pull too soon, and you’ll be hit with points!
● Easy to learn!
● Endlessly replayable!
● Fun for all ages!
React quickly–don’t get caught!
Use this form to request any of our library games to be brought along to one of our events, a member of our team will confirm your request within 24 hours via email.